A channel on YouTube where I try stuff out with programming (especially Python) and tech in general.

2023 - DerDieDas Auto

A racing game for training the genders (and articles) of German substantives. Made in Python with PyGame and PygBag. Also Available for Android


Click HERE to reveal the game iframe and HERE to actually load the game




2022/2023 - Super MaRayO Caster

A first-person perspective version of Super Mario Bros. using raycasting, made in Python with PyGame and PygBag.


Click HERE to reveal the game iframe and HERE to actually load the game

GitHub Repository




2022 - The LockPickin'joyer

A game inspired by the LockPickingLawyer, made in Python with PyGame and PygBag.


Click HERE to reveal the game iframe and HERE to actually load the game




2021/2022 - Dead And!

A raycasting game made in Python, now with textures and sprites.

Themes developed include:

GitHub Repository




2021 - Pytracing Maze - my first game release

Simple ray tracing game in Python, based on my ray casting project. As you may have guessed, things started to get a bit heavy for Python, so i had to resort to the Numba library, improving performance by 100x.

This game uses a simple implementation of raytracing, where several rays are cast for each pixel, this allows for real time shadows and reflections. Geometry is based on math, with cubes and spheres on a grid system.

GitHub Repository




2020 - Simple Raycasting with Matplotlib

Based on the Ray Casting technique, where the objects are drawn entirely out of vertical lines. The size and position of the lines is defined by the distance between the player and the object. This is a very simple 3D maze game made from scratch in Python, using only three libraries: Numpy, Matplotlib, Keyboard.

GitHub Repository